Genesis 9 features an overhauled bone and expression rig. When FaceGen creates a morph, it automatically aligns with these new facial bones, ensuring your custom character smiles, blinks, and speaks realistically without broken topology. Step-by-Step Workflow: Photo to 3D Figure
: Export custom face shapes and textures directly to Genesis 9 without needing intermediate character conversions.
: You can generate a 3D face from a single front-facing photo or use up to three photos (front and profiles) for higher accuracy.
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FaceGen textures can sometimes look slightly flat due to the software removing shadows from the original photo. Load the generated texture maps into an image editor like Photoshop or GIMP:
The quality of your final 3D model depends heavily on your source image.
For the best results, use high-resolution images with flat, neutral lighting. Avoid harsh shadows, camera flashes, and heavy makeup. Genesis 9 features an overhauled bone and expression rig
updates (v4.1 and above) have specifically optimized the workflow for the G9 mesh: Native Texture Creation
: Uses AI to automatically place markers on a front-facing photo for faster generation.
Create a custom 3D face, including textures, in minutes rather than hours of ZBrush modeling. : You can generate a 3D face from
Use photo editing software (such as Photoshop or GIMP) to sample the edge pixels of the FaceGen neck texture and smoothly gradient-blend them into your target Genesis 9 body texture map.
Adjust the age, gender, and ethnic origin sliders if the automated matching requires fine-tuning.
Use the internal texture controls to balance out skin blemishes, remove residual lighting gradients, or match the skin tone to your target character concept. Step 4: Exporting to Daz Studio Genesis 9