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Lossless Scaling V2.10.1 Patched [WORKING]

The core of this update is the improvement of LSFG 2.2. A common issue with frame generation is "ghosting" or shimmering around static UI elements (menus, health bars, maps). LSFG 2.2 drastically improves UI detection, reducing these artifacts and increasing the overall smoothness of the rendered image. 2. New "Max Frame Latency" Option

Lossless Scaling v2.10.1: Unlocking Next-Gen Smoothness on Any GPU Lossless Scaling v2.10.1

Version 2.10.1 is a specific patch within the v2.10 lifecycle. In the context of software development, the ".1" usually denotes a hotfix or a stability patch addressing immediate issues found in the major feature drop (v2.10). The core of this update is the improvement of LSFG 2

- Scaling only, no frame generation - Use LS1 or Integer scaling - Capture: DXGI Lossless Scaling v2.10.1