On the main menu, go to Options → Game Options → Clear Records. This deletes historical match data without affecting your current roster or champions. Some players report saving instantly.
Bytes shift with every major patch. Always re-verify offsets on your exact version.
Wrestling Empire (by MDickie) is a unique, physics-based wrestling simulation known for its deep career mode, roster editing, and booking mechanics. Unlike many modern games that use SQLite or JSON-based saves, Wrestling Empire (particularly the PC/Steam and Android versions) stores persistent data in organized into byte-level structures . wrestling empire save bytes
, housing everything from your career progress to custom-created wrestlers (CAWs) and roster adjustments. Because this file uses a consistent format across different systems, it is the primary tool used by the community for sharing 100% unlocked rosters and transferring progress between devices. Locating the Save.bytes File
You can find your save data at the following paths depending on your platform: PC (Windows): On the main menu, go to Options →
Create separate desktop folders (e.g., "Real WWE Roster" and "Vanilla Career"). Keep the corresponding save.bytes file inside each folder.
| Offset (decimal) | Size | Attribute | Typical Range | Notes | |-----------------|------|-----------|---------------|-------| | 0 | 1 | Active Roster Flag | 0 or 1 | 1 = active, 0 = inactive/fired | | 1 | 1 | Gender | 0 (Male), 1 (Female) | Affects match eligibility | | 2 | 1 | Age (years) | 18–60 | Can be frozen by editing | | 3 | 1 | Morale | 0–100 | 0 = quitting soon, 100 = loyal | | 4 | 2 | Contract Weeks Left | 0–520 | 0 = free agent | | 6 | 2 | Weekly Wage | 0–65535 | In-game currency units | | 8 | 1 | Injury Type | 0 (none), 1 (minor), 2 (major), 3 (career) | | | 9 | 1 | Injury Weeks Remaining | 0–52 | | | 10 | 1 | Health/Fitness | 0–100 | Affects match performance | | 11 | 1 | Charisma/Mic Skill | 0–100 | | | 12 | 1 | Strength | 0–100 | | | 13 | 1 | Speed | 0–100 | | | 14 | 1 | Technique | 0–100 | | | 15 | 1 | Hardcore | 0–100 | | | 16 | 1 | Aerial | 0–100 | | | 17 | 1 | Tag Team | 0–100 | | | 18 | 1 | Weapon Skill | 0–100 | | | 19 | 1 | Stamina | 0–100 | | | 20 | 4 | Total Experience Points | 0–9,999,999 | | | 24 | 1 | Title Held | 0–8 | 0=none, 1=World, 2=TV, etc. | | 25 | 1 | Alignment | 0 (Face), 1 (Heel), 2 (Tweener) | | | 26 | 2 | Popularity (Region 1) | 0–1000 | Split across 6 regions | | ... | ... | ... | ... | | | 200+ | variable | Name string | null-terminated | UTF-8 encoded | Bytes shift with every major patch
You have essentially unlimited bytes on PC. However, the game engine (which was originally built for mobile) still has internal byte limits. Keep your Save folder under 50MB to avoid loading lag.
C:\Users\[Your Name]\AppData\LocalLow\MDickie\Wrestling Empire\Save.bytes .